The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky. Blizzard describes its first classes thusly: The Barbarian, known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks. Players will be able to experiment with deeply customizable character builds thanks to talent trees and skills, as well as a loot system filled with legendary items to collect, and personal mounts. ( Update: The Blizzcon keynote ended without a single mention of Diablo Immortal, though it may receive mentions at various panels through the weekend-long event.The first classes in Diablo 4 will be Barbarian, Sorceress and Druid. We'll also see if Blizzard has anything to say about Diablo Immortal, the smartphone-only fork of the series that was revealed to a tepid fan reaction at last year's Blizzcon event. The trailer's mix of indoor and outdoor zones still made the most of that limited color palette in terms of biome diversity, while each revealed class already appears to have a mix of screen-clearing and zone-slashing powers, so that each can clear a room of diabolic baddies on its own.Īrs Technica has boots on Blizzcon's floor, and we'll be back in the coming days with impressions of how Diablo IV feels compared to other classics in the series. It also included clear callbacks to Diablo II, particularly the animations of loot and gold exploding from dead bodies, not to mention the obvious emphasis on the older games' color palettes. Diablo IV's gameplay trailer included hints of new mechanics, particularly the ability to ride horses-and then chain attacks off of horseback, so that a hero can explode in a lightning burst off of its mount to attack nearby enemies.
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